fragmentbuffer programming, games, graphics, etc.

Becoming a Programmer in the Games Industry

A talk I gave at the University of Limerick Lero Research Center to postgrads and game development undergrads in November 2016. Covers some general advice on how to approach getting a job in the games industry as a programmer; how to apply, and what to expect.

The slides are available on the publications page, or by clicking on the image below.

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